This week, Ubisoft has decided to remove the For Honor split-screen to produce a better game. The producer of For Honor, Stephane Cardin, confirmed today in an interview with IGN that this was going to happen. Cardin had this to say about the matter:

“It was a feature that we loved, but when we looked at what needs to be done to support online co-op, for us it was critical to make the decision now so we can polish all the features at the Triple-A level and make sure that we have the most amazing experience.”

This would be totally fine if For Honor‘s creative director Jason VandenBerghe hadn’t said that they believe split-screen is an absolute key feature at E3 2015. He said that they wanted buddies to just beat each other with weapons while sitting on the couch together. Although hopefully people aren’t too upset about it, game development is a hard industry to keep promises in for a long period of time. You never know what could go wrong even at the end of development, and for For Honor, that just had to be split-screen sadly.

For Honor releases for Xbox One, PS4, and PC on February 14, 2017.

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Just a writer with a gaming addiction. Just a gamer with a writing addiction. I’ve been writing about video games for a little over a year now ranging from articles about Pokemon to Call of Duty. My favorite game of all time is Virtue’s Last Reward and I generally just love the Zero Escape series.

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