Monolith Soft is thinking long and hard about porting Xenoblade Chronicles X, a masterpiece in its own right, to the Nintendo Switch. This would leave the original Xenoblade Chronicles as the only game that would be unplayable on Nintendo’s hit platform. The game actually sold rather well, and according to VGChartz sold just under one million copies on a system which was, by that point, essentially dead. It didn’t get the exposure it deserved and it ended on a crazy cliffhanger. Perhaps this is their chance to tie up all the loose ends, especially given Xenoblade Chronicles 2’s expansion pass (I know the Japanese DLC was included in the US version, but still). This comes straight from the master, Tetsuya Takahashi, himself. “Personally speaking, there are times I feel like playing Xenoblade Chronicles X and think about how nice it would be to play it on the Nintendo Switch. Of course that will depend on demand and such, but I will think about it while discussing future plans with Nintendo.“ Two words: Flying Mechs. It really is an incredible game, which is why I scored it a 10/10, and it was the culmination of years of Takahashi’s work including Xenogears, Xenosaga, and now Xenoblade. Xenoblade Chronicles 2 has the potential to crush them all, but that’s a lot of pressure for one game. There have been rumors since before this statement that X would come to the Switch, so this would not be surprising in the least. And it may take faster than we think if we were to believe Takahashi-san. “The ease or speed of developing Xenoblade Chronicles 2 stems a lot from our having already created this architecture with Xenoblade Chronicles X. The game portion of Xenoblade Chronicles 2 is kind of overlaid on top of that fundamental architecture. I think that made the biggest contribution to why development went so fast.” Takahashi previously told Time this. Could the early rumors have been true?