The producer of Bravely Default II, Masashi Takahashi, recently sat down with Famitsu to discuss the player feedback they received from the demo of Bravely Default II on the Nintendo eShop. The Bravely Default series began on the Nintendo 3DS and now continues on the Nintendo Switch, though there are no connections between the 3DS and Switch games. This is what Takahashi had to say to Famitsu.

“The list of things we changed was endless. To put it simply, we pulled the camera back slightly in dungeons. People who played the demo felt it was too easy to get lost in dungeons and that they got attacked by off-screen monsters. So we addressed those concerns by pulling the camera back.

We also cleaned up the faces on character icons in shops and menus. We didn’t change the models or anything. We just adjusted the shadows and such to make things look nicer. Additionally, we added the ability to compare new weapons and armor in shops. I’m kind of embarrassed to say this, but this is a feature that should’ve been in the game. We just weren’t able to implement it in time for the [first] demo.

I was ashamed at how often I found myself apologizing while reading survey responses from fans. With that in mind, however, I’m also somewhat relieved. It reconfirmed that this was the right direction for the final product.”

The Bravely Default II demo feedback sure did have an impact on the final game! Bravely Default II is due to be released on February 26, pushed back from its initial 2020 release date.

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Morgan Lewis is a Video Game Journalist and is the Founder, Owner, and Editor-in-Chief of VGCultureHQ. He has been writing about games for eight years and has written 3,000 articles during that timeframe. He first fell in love with gaming when he received A Link to the Past for Christmas when he was six, and is the guywazeldatatt. He also loves anime and anything that has to do with gaming culture. He is a huge fan of Zelda, Xenosaga, Zero Escape, Star Wars, and Attack on Titan.

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