Uncharted has always felt hollow to me; a film trying to masquerade as a video game with mediocre gameplay and poorly developed characters. It was inspired from so many different sources, and at the very least Indiana Jones and Tomb RaiderUncharted 4 is heralded as this incredible game, but when looking at a title such as the latest Tomb Raider right beside it, it becomes abundantly apparent how overrated Uncharted 4 really is. It’s a good game, but definitely not a great one. The puzzles are poor, the characters are boring, the story is like a soap opera, and the gameplay feels rudimentary. The series has even been described by Naughty Dog as being Indiana Jones-esque, which is actually laughable, and ironically Uncharted seems to take most of its inspiration in the video game world from the early Tomb Raider games. In turn, though, it helped inspire the Tomb Raider reboot. While the series isn’t horrible and the game isn’t awful, Uncharted tries to be so many different things and Shadow of the Tomb Raider has its own identity and simply does it all better.

Characters/Story

Nathan Drake is an Indiana Jones wannabe who cracks the cringiest jokes with a smug smile on his face. He tries to be like Indiana a little too hard and it doesn’t work. The dynamic in the last game doesn’t make a whole lot of sense. A long-lost brother appears out of nowhere, the crew gets together, and you go for a soap-opera esque ride. Nathan Drake is obviously the weak point in the cast and the most overrated character in gaming history.

On the other hand, Lara Croft is intelligent, fierce, vulnerable, and a full-fledged character. She wasn’t a half-baked idea to attempt to rip off a famous film series (horribly); she was revived, but was given a great deal of depth and is a relatable character, and her relationship with Jonah drives the story. There’s no relationship in Uncharted 4 that matches its intensity and realism. Her journey of self-discovery during Shadow of the Tomb Raider is a very personal, spiritual journey. There’s nothing that matches it in Uncharted.

Gameplay

Uncharted is barely a video game. A Thief’s End is a film that, for the most part, pretends it is a video game and it doesn’t even do it that well; it merely tries to mimic, not innovate. The game is completely linear and although it has some interesting set pieces, the gunplay feels rudimentary and you’ll be climbing walls for hours. The puzzles are mediocre at best and the mythology isn’t incredibly interesting. Shadow of the Tomb Raider, on the other hand, has a completely open world full of an abundance of exploration with upgrades, materials, Tombs, and Crypts to be found, among other things. Following the main story is great but the real highlight of the game are the Tombs, of which there are nine of them. The puzzles are some of the best in modern gaming and the narrative of the game, while fantastic, is not the focal point of the gameplay experience: the Tombs are. Uncharted 4 fails miserably in this department.

Fun Factor

At the end of the day, every game comes down to fun. Shadow of the Tomb Raider should be considered for Game of the Year 2018, although it won’t win. Uncharted 4: A Thief’s End was awarded a number of GOTY awards, but it’s a hollow, empty game, though not terrible by any means. It’s a technical marvel, but it doesn’t function like a true video game. Shadow of the Tomb Raider does everything Uncharged 4 should have done and more. The combat is some of the most enjoyable in any current generation with a multitude of different perks and options, allowing you, for instance, to hang enemies in trees or blast them with nerve gas making them attack their comrades. Uncharted is unnecessarily straightforward. It wants to be a film but try and be a video game at the same time and fails at both, while Tomb Raider gives you an abundance of choice with superior characters, a superior story and mythology, and puzzles that make Shadow of the Tomb Raider a real game. It doesn’t try to imitate, it innovates, as opposed to Uncharted.

I’d much rather have the choice, freedom, and innovation of Shadow of the Tomb Raider, which is not only the definitive Tomb Raider game but outshines one of the PlayStation 4’s “alleged” best games 10 times over.

About The Author

Founder/Editor-in-Chief

Morgan Lewis is a Video Game Journalist and is the Founder, Owner, and Editor-in-Chief of VGCultureHQ. He has been writing about games for over five years and has written over 1,500 articles during that timespan. He first fell in love with gaming when he received A Link to the Past for Christmas when he was six and is the guywazeldatatt. He also loves anime and anything that has to do with gaming culture and Tetsuya Takahashi games. He is also a huge anime and Star Wars fan.

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